TY - GEN
T1 - Low-complexity scheduling algorithms for multi-channel downlink wireless networks
AU - Bodas, Shreeshankar
AU - Shakkottai, Sanjay
AU - Ying, Lei
AU - Srikant, R.
PY - 2010
Y1 - 2010
N2 - This paper considers the problem of designing scheduling algorithms for multi-channel (e.g., OFDM) wireless downlink networks with n users/OFDM sub-channels. For this system, while the classical MaxWeight algorithm is known to be throughput-optimal, its buffer-overflow performance is very poor (formally, we show it has zero rate function in our setting). To address this, we propose a class of algorithms called iHLQF (iterated Heaviest matching with Longest Queues First) that is shown to be throughput optimal for a general class of arrival/channel processes, and also rate-function optimal (i.e., exponentially small buffer overflow probability) for certain arrival/channel processes. iHLQF however has higher complexity than MaxWeight (n4 vs. n2 respectively). To overcome this issue, we propose a new algorithm called SSG (Server-Side Greedy). We show that SSG is throughput optimal, results in a much better per-user buffer overflow performance than the MaxWeight algorithm (positive rate function for certain arrival/channel processes), and has a computational complexity (n2) that is comparable to the MaxWeight algorithm. Thus, it provides a nice trade-off between buffer-overflow performance and computational complexity. These results are validated by both analysis and simulations.
AB - This paper considers the problem of designing scheduling algorithms for multi-channel (e.g., OFDM) wireless downlink networks with n users/OFDM sub-channels. For this system, while the classical MaxWeight algorithm is known to be throughput-optimal, its buffer-overflow performance is very poor (formally, we show it has zero rate function in our setting). To address this, we propose a class of algorithms called iHLQF (iterated Heaviest matching with Longest Queues First) that is shown to be throughput optimal for a general class of arrival/channel processes, and also rate-function optimal (i.e., exponentially small buffer overflow probability) for certain arrival/channel processes. iHLQF however has higher complexity than MaxWeight (n4 vs. n2 respectively). To overcome this issue, we propose a new algorithm called SSG (Server-Side Greedy). We show that SSG is throughput optimal, results in a much better per-user buffer overflow performance than the MaxWeight algorithm (positive rate function for certain arrival/channel processes), and has a computational complexity (n2) that is comparable to the MaxWeight algorithm. Thus, it provides a nice trade-off between buffer-overflow performance and computational complexity. These results are validated by both analysis and simulations.
KW - Large deviations
KW - Low complexity
KW - Scheduling algorithms
KW - Small buffer
UR - http://www.scopus.com/inward/record.url?scp=77953303130&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=77953303130&partnerID=8YFLogxK
U2 - 10.1109/INFCOM.2010.5462047
DO - 10.1109/INFCOM.2010.5462047
M3 - Conference contribution
AN - SCOPUS:77953303130
SN - 9781424458363
T3 - Proceedings - IEEE INFOCOM
BT - 2010 Proceedings IEEE INFOCOM
T2 - IEEE INFOCOM 2010
Y2 - 14 March 2010 through 19 March 2010
ER -