Abstract
This chapter provides a general introduction to the theory of games, as a prelude to other chapters in this Handbook of Dynamic Game Theory which discuss in depth various aspects of dynamic and differential games. The present chapter describes in general terms what game theory is, its historical origins, general formulation (concentrating primarily on static games), various solution concepts, and some key results (again primarily for static games). The conceptual framework laid out here sets the stage for dynamic games covered by other chapters in the Handbook.
Original language | English (US) |
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Title of host publication | Handbook of Dynamic Game Theory |
Publisher | Springer |
Pages | 3-59 |
Number of pages | 57 |
ISBN (Electronic) | 9783319443744 |
ISBN (Print) | 9783319443737 |
DOIs | |
State | Published - Aug 12 2018 |
Keywords
- Computational methods
- Correlated equilibrium
- Dynamic games
- Game theory
- Historical evolution of game theory
- Linear-quadratic games
- Nash equilibrium
- Nonzero-sum games
- Saddle-point equilibrium
- Stackelberg equilibrium
- Strategic equivalence
- Zero-sum games
ASJC Scopus subject areas
- General Economics, Econometrics and Finance
- General Business, Management and Accounting
- General Mathematics