Abstract
Material replacement has wide application throughout the entertainment industry, particularly for post-production make-up application or wardrobe adjustment. More generally, any low-cost mock-up object can be processed to have the appearance of expensive, high-quality materials. We demonstrate a new system that allows fast, intuitive material replacement in photographs. We extend recent work in object selection and fast texture synthesis, as well as develop a novel approach to shape-from-shading capable of handling objects with albedo changes. Each component of our system runs with interactive speed, allowing for easy experimentation and refinement of results.
Original language | English (US) |
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Pages (from-to) | 227-232 |
Number of pages | 6 |
Journal | Proceedings - Graphics Interface |
State | Published - 2005 |
Event | Proceedings - Graphics Interface 2005 - Victoria, BC, Canada Duration: May 9 2005 → May 11 2005 |
Keywords
- Image segmentation
- Jump maps
- Material replacement
- Shape from shading
- Texture synthesis
ASJC Scopus subject areas
- Computer Graphics and Computer-Aided Design