Interactive, immersive visualization for indoor environments: Use of augmented reality, human-computer interaction and building simulation

Ali Malkawi, Ravi Srinivasan, Benjamin Jackson, Yun Yi, K. Chan, Stanislav Angelov

Research output: Contribution to journalConference articlepeer-review

Abstract

We present an interactive gesture recognition-based, immersive Augmented Reality system visualizing Computational Fluid Dynamics [CFD] datasets of indoor environments. CFD simulation is used to predict the indoor environments and assess their response to specific internal and external conditions. To enable efficient visualization of CFD datasets in actual-space, an Augmented Reality system was integrated with a CFD simulation engine. To facilitate efficient data manipulation of the simulated post-processed CFD data and to increase the user-control of the immersive environment, a new intuitive method of Human-Computer Interaction [HCI] has been incorporated. A gesture recognition system was integrated with the Augmented Reality-CFD structure to transform hand-postural data into a general description of hand-shape, through forward kinematics and computation of hand segment positions and their joint angles. This enabled real-time interactions between users and simulated CFD results in actual-space.

Original languageEnglish (US)
Pages (from-to)833-838
Number of pages6
JournalProceedings of the International Conference on Information Visualization
Volume8
StatePublished - 2004
Externally publishedYes
EventProceedings - Eighth International Conference on Information Visualisation, IV 2004 - London, United Kingdom
Duration: Jul 14 2004Jul 16 2004

Keywords

  • Augmented reality
  • Building simulation
  • HCI
  • Visualization

ASJC Scopus subject areas

  • Software
  • Signal Processing
  • Computer Vision and Pattern Recognition

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