Integrating the dimensions of NGSS within a collaborative board game about honey bees

Hillary Lauren, Claudia Lutz, Robert C. Wallon, Barbara Hug

Research output: Contribution to journalArticlepeer-review

Abstract

The current reform in U.S. science education calls for the integration of three dimensions of science learning in classroom teaching and learning: Science and Engineering Practices, Crosscutting Concepts, and Disciplinary Core Ideas. While the Next Generation Science Standards provide flexibility in how curriculum and instruction are structured to meet learning goals, there are few examples of existing curricula that portray the integration of these dimensions as "three-dimensional learning." Here, we describe a collaborative board game about honey bees that incorporates scientific evidence on how genetic and environmental factors influence variations of traits and social behavior and requires students to collaboratively examine and use a system model. Furthermore, we show how students used and evaluated the game as a model in authentic classroom settings.

Original languageEnglish (US)
Pages (from-to)755-763
Number of pages9
JournalAmerican Biology Teacher
Volume78
Issue number9
DOIs
StatePublished - Nov 1 2016

Keywords

  • NGSS
  • game-based learning
  • honey bees
  • modeling
  • three-dimensional learning

ASJC Scopus subject areas

  • Education
  • Agricultural and Biological Sciences (miscellaneous)
  • Agricultural and Biological Sciences(all)

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