@inbook{5910f30e4b3a4363bef5c2c3106d6a4d,
title = "Information-hiding games",
abstract = "This paper reviews recent research on information-theoretic aspects of information hiding. Emphasis is placed on applications requiring high payload (e.g., covert communications). Information hiding may be viewed as a game between two teams (embedder/decoder vs. attacker), and optimal information-embedding and attack strategies may be developed in this context. This paper focuses on several such strategies, including a framework for developing near-optimal codes and universal decoders. The suboptimality of spread-spectrum strategies follows from the analysis. The theory is applied to image watermarking examples.",
author = "Pierre Moulin",
year = "2003",
doi = "10.1007/3-540-36617-2_1",
language = "English (US)",
isbn = "3540012176",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer",
pages = "1--12",
editor = "Petitcolas, {Fabien A. P.} and Kim, {Hyoung Joong}",
booktitle = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
address = "Germany",
}