TY - JOUR
T1 - Human navigation in curved spaces
AU - Widdowson, Christopher
AU - Wang, Ranxiao Frances
N1 - Funding Information:
Thanks to Po-Han Huang for constructing the curved virtual environments and to Eldon Hsiao for help with data collection. This research was supported in part by NSF grants # 1528036 , # 1830639 and # 1548409 . Some of the results were presented at the 48th Annual Meeting of the Society for Computers in Psychology, 2018, New Orleans, LA. Comments should be sent to Frances Wang ( wang18@illinois.edu ).
Publisher Copyright:
© 2021 Elsevier B.V.
PY - 2022/1
Y1 - 2022/1
N2 - Navigation and representations of the spatial environment are central to human survival. It has often been debated whether spatial representations follow Euclidean principles, and a number of studies challenged the Euclidean hypothesis. Two experiments examined the geometry of human navigation system using true non-Euclidean environments, i.e., curved spaces with non-Euclidean geometry at every point of the space. Participants walked along two legs in an outbound journey, then pointed to the direction of the starting point (home). The homing behavior was examined in three virtual environments, Euclidean space, hyperbolic space, and spherical space. The results showed that people's responses matched the direction of Euclidean origin, regardless of the curvature of the space itself. Moreover, participants still responded as if the space were Euclidean when a learning period was added for them to explore the spatial properties of the environment before performing the homing task to ensure violations of Euclidean geometry were readily detected. These data suggest that the path integration / spatial updating system operates on Euclidean geometry, even when curvature violations are clearly present.
AB - Navigation and representations of the spatial environment are central to human survival. It has often been debated whether spatial representations follow Euclidean principles, and a number of studies challenged the Euclidean hypothesis. Two experiments examined the geometry of human navigation system using true non-Euclidean environments, i.e., curved spaces with non-Euclidean geometry at every point of the space. Participants walked along two legs in an outbound journey, then pointed to the direction of the starting point (home). The homing behavior was examined in three virtual environments, Euclidean space, hyperbolic space, and spherical space. The results showed that people's responses matched the direction of Euclidean origin, regardless of the curvature of the space itself. Moreover, participants still responded as if the space were Euclidean when a learning period was added for them to explore the spatial properties of the environment before performing the homing task to ensure violations of Euclidean geometry were readily detected. These data suggest that the path integration / spatial updating system operates on Euclidean geometry, even when curvature violations are clearly present.
KW - Curved space
KW - Euclidean geometry
KW - Navigation
KW - Spatial representation
KW - Virtual reality
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U2 - 10.1016/j.cognition.2021.104923
DO - 10.1016/j.cognition.2021.104923
M3 - Article
C2 - 34638034
AN - SCOPUS:85116889720
VL - 218
JO - Cognition
JF - Cognition
SN - 0010-0277
M1 - 104923
ER -