TY - JOUR
T1 - Head versus Heart
T2 - The Effect of Objective versus Feelings-Based Mental Imagery on New Product Creativity
AU - Herd, Kelly B
AU - Mehta, Ravi
N1 - Funding Information:
Kelly B. Herd ([email protected]) is an assistant professor of marketing at the School of Business, University of Connecticut, 2100 Hillside Road, Storrs, CT 06269. Ravi Mehta ([email protected]) is an associate professor of business administration at the Gies College of Business, University of Illinois at Urbana-Champaign, 350 Wohlers Hall, Champaign, IL 61820. Please address correspondence to Kelly B. Herd. The authors thank Page Moreau and Tiffany White for valuable comments on an earlier version of this article, and Rebecca Walker Reczek, Selin Malkoc, and other participants at the Ohio State University research camp for their insightful comments. The authors also thank the editor, the associate editor, and the three anonymous reviewers for their guidance and constructive comments throughout the review process. This research is supported in part by the University of Connecticut School of Business Behavioral Research Grant awarded to the first author and the Junior Faculty Council Grant, College of Business, University of Illinois at Urbana-Champaign awarded to the second author. Both authors contributed equally to this research and are listed alphabetically. Supplementary materials are included in the web appendix accompanying the online version of this article.
PY - 2019/6/1
Y1 - 2019/6/1
N2 - Imagination visual mental imagery, a mental simulation process that involves imagining an end user interacting with an end product, has been proposed as an efficient strategy to incorporate end-user experiences during new product ideation. Consumer research finds that this strategy enhances overall product usefulness, but does not resolve whether and how this process may impact outcome originality. The present work delineates the imagination visual mental imagery construct and argues that such mental imagery can take two different routes—one that is more feelings-based (i.e., feelings-imagination), and one that is more objective (i.e., objective-imagination). Further, we propose that although these two approaches will equally benefit outcome usefulness, they will have differential impact on outcome originality. Across five studies, we demonstrate that adopting a feelings-imagination versus an objective-imagination approach induces higher empathic concern, enhancing cognitive flexibility, which leads to higher outcome originality. Theoretical and managerial implications are discussed.
AB - Imagination visual mental imagery, a mental simulation process that involves imagining an end user interacting with an end product, has been proposed as an efficient strategy to incorporate end-user experiences during new product ideation. Consumer research finds that this strategy enhances overall product usefulness, but does not resolve whether and how this process may impact outcome originality. The present work delineates the imagination visual mental imagery construct and argues that such mental imagery can take two different routes—one that is more feelings-based (i.e., feelings-imagination), and one that is more objective (i.e., objective-imagination). Further, we propose that although these two approaches will equally benefit outcome usefulness, they will have differential impact on outcome originality. Across five studies, we demonstrate that adopting a feelings-imagination versus an objective-imagination approach induces higher empathic concern, enhancing cognitive flexibility, which leads to higher outcome originality. Theoretical and managerial implications are discussed.
KW - Cognitive flexibility
KW - Creativity
KW - Empathic design
KW - Innovation
KW - Mental imagery
KW - New product ideation
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U2 - 10.1093/jcr/ucy058
DO - 10.1093/jcr/ucy058
M3 - Article
SN - 0093-5301
VL - 46
SP - 36
EP - 52
JO - Journal of Consumer Research
JF - Journal of Consumer Research
IS - 1
ER -