HapStick: A high fidelity haptic simulation for billiards

Venkatraghavan Gourishankar, Govindarajan Srimathveeravalli, Thenkurussi Kesavadas

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This paper presents the work in developing a high fidelity haptic device and virtual environment for playing billiards. The haptic device features a natural user interface to simulate realistic play of billiards. The paper also discusses the physics behind the virtual reality game, the kinematics and dynamics of the force feedback device and finally an implementation of a computed torque control for providing haptic feedback. Complete information about calibration and comparative performance measures for the device has also been provided. The paper also aims to serve as a template for anyone who is interested in building their own beginner level haptic interface. Information regarding the device and the necessary code and blueprints has been uploaded on the lab's research website to facilitate the same.

Original languageEnglish (US)
Title of host publicationProceedings - Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, World Haptics 2007
Pages494-500
Number of pages7
DOIs
StatePublished - 2007
Externally publishedYes
Event2nd Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, World Haptics 2007, WHC'07 - Tsukuba, Japan
Duration: Mar 22 2007Mar 24 2007

Publication series

NameProceedings - Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, World Haptics 2007

Other

Other2nd Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, World Haptics 2007, WHC'07
Country/TerritoryJapan
CityTsukuba
Period3/22/073/24/07

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Software
  • Signal Processing

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