TY - GEN
T1 - Graphical object-oriented discrete-event simulation system
AU - Liu, Liang Y.
AU - Ioannou, Photios G.
N1 - Publisher Copyright:
© 1992 ACM.
PY - 1992/12/1
Y1 - 1992/12/1
N2 - Building graphical models and running simulations directly on the models provides an attractive way of performing simulation. Most existing network-based simulation systems use graphical models to represent real world systems; however, users have to create separate simulation input files (usually text) to run the simulation. Inconsistency and mistakes between the two representations of a model are common and difficult to detect. By using object-oriented programming, modeling elements of a simulation system can be designed as objects that combine both interactive graphics and discrete-event simulation fi,mctions. This integration provides n@ only the friendly user interface to build simulation models but also the desired direct simulation on graphical networks, COOPS is a new discrete-event simulation system that utilizes this integration concept. It is a PC-based general purpose discrete-event simulation system capable of modeling systems such as service and manufacturing systems, or construction operations. COOPS runs on computers with 386, 486 or better CPU on top of Microsoft Windows 3.0 or above. This paper presents the modeling concept of COOPS and the design that makes the integration possible.
AB - Building graphical models and running simulations directly on the models provides an attractive way of performing simulation. Most existing network-based simulation systems use graphical models to represent real world systems; however, users have to create separate simulation input files (usually text) to run the simulation. Inconsistency and mistakes between the two representations of a model are common and difficult to detect. By using object-oriented programming, modeling elements of a simulation system can be designed as objects that combine both interactive graphics and discrete-event simulation fi,mctions. This integration provides n@ only the friendly user interface to build simulation models but also the desired direct simulation on graphical networks, COOPS is a new discrete-event simulation system that utilizes this integration concept. It is a PC-based general purpose discrete-event simulation system capable of modeling systems such as service and manufacturing systems, or construction operations. COOPS runs on computers with 386, 486 or better CPU on top of Microsoft Windows 3.0 or above. This paper presents the modeling concept of COOPS and the design that makes the integration possible.
UR - http://www.scopus.com/inward/record.url?scp=84898905470&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84898905470&partnerID=8YFLogxK
U2 - 10.1145/167293.167915
DO - 10.1145/167293.167915
M3 - Conference contribution
AN - SCOPUS:84898905470
SN - 0780307984
T3 - Proceedings - Winter Simulation Conference
SP - 1285
EP - 1291
BT - Proceedings of the 24th Conference on Winter Simulation, WSC 1992
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 24th Conference on Winter Simulation, WSC 1992
Y2 - 13 December 1992 through 16 December 1992
ER -