Keyphrases
Friend Groups
100%
Group Studies
100%
Co-regulation
100%
Introductory Programming
100%
Getting by
100%
Socially Shared Regulation
100%
Self-regulation
75%
Self-model
25%
Computing Education
25%
Self-reflection
25%
Metacognitive Theory
25%
High Performance
12%
First Use
12%
Student Outcomes
12%
Student Learning
12%
Self-regulated Learning
12%
Learning Strategies
12%
Learning Program
12%
Pedagogical Approaches
12%
Opposite Effects
12%
Student Performance
12%
Regulation Strategy
12%
Metacognition
12%
Education Theory
12%
Performance Data
12%
Working in Groups
12%
Working Alone
12%
Emergent Themes
12%
Metacognitive Skills
12%
Psychology Theory
12%
Education Settings
12%
Introductory Programming Course
12%
Programming Course
12%
Programming Education
12%
Course Performance
12%
Computing Education Research
12%
Written Expression
12%
Early Programming
12%
Quantitative Courses
12%
Student Self-regulation
12%
Computer Science
Research Question
100%
First Set
100%
Student Outcome
100%
Performance Data
100%
Recent Literature
100%
Metacognitive Skill
100%
introductory programming course
100%
programming course
100%
Regulated Learning
100%
Written Expression
100%
Regulation Strategy
100%
Social Sciences
Legislation
100%
Study Group
100%
Self-Regulation
54%
Self-Reflection
18%
Education Research
9%
Boundaries
9%
Student Learning
9%
Learning Strategy
9%
Student Performance
9%
Self-Regulated Learning
9%
Qualitative Method
9%
Psychology
Self-Regulation
100%
Model of Self
33%
Self-Reflection
33%
Education Research
16%
Qualitative Method
16%