TY - JOUR
T1 - Generating comfortable navigable space for 3D indoor navigation considering users’ dimensions
AU - Zhen, Wenjie
AU - Yang, Lin
AU - Kwan, Mei Po
AU - Zuo, Zejun
AU - Qian, Haoyue
AU - Zhou, Shunping
N1 - Funding Information:
Funding: This paper is supported by the Open Fund of Key Laboratory of Urban Land Resources Monitoring and Simulation, MNR(KF-2018-03-038) and the State Key Laboratory of Geo-information Engineering (SKLGIE2017-M-4-1).
Publisher Copyright:
© 2020 by the authors. Licensee MDPI, Basel, Switzerland.
PY - 2020/9/1
Y1 - 2020/9/1
N2 - Most existing indoor navigation methods implicitly treat indoor users as ideal points. However, the ignorance of individual 3D indoor space needs may result in that navigation users do not have enough space or comfortable space to move in a real situation. Therefore, this paper proposes a novel human-oriented navigation approach that considers users’ dimensions and interactions with indoor objects to establish comfortable navigable space. First, object space (OSpace) for users is derived according to their types (i.e., non-disabled people or disabled people) and functional space (F-Space) for indoor objects is determined according to their functions, locations, sizes, and interactions. Then, narrow gaps where users cannot pass through easily are calculated based on indoor obstacles defined by O-Space, the use of F-Space, and stationary objects. Finally, comfortable navigable space is established by excluding inappropriate sealed spaces that wrap indoor obstacles and narrow gaps of the entire indoor space. Two indoor navigation cases were conducted and the results demonstrate that our method could provide comfortable space and user-friendly paths that navigation users can navigate easily without stress. Furthermore, our method also shows great potential for improving user experience during navigation, especially in unfamiliar indoor environments and even emergencies.
AB - Most existing indoor navigation methods implicitly treat indoor users as ideal points. However, the ignorance of individual 3D indoor space needs may result in that navigation users do not have enough space or comfortable space to move in a real situation. Therefore, this paper proposes a novel human-oriented navigation approach that considers users’ dimensions and interactions with indoor objects to establish comfortable navigable space. First, object space (OSpace) for users is derived according to their types (i.e., non-disabled people or disabled people) and functional space (F-Space) for indoor objects is determined according to their functions, locations, sizes, and interactions. Then, narrow gaps where users cannot pass through easily are calculated based on indoor obstacles defined by O-Space, the use of F-Space, and stationary objects. Finally, comfortable navigable space is established by excluding inappropriate sealed spaces that wrap indoor obstacles and narrow gaps of the entire indoor space. Two indoor navigation cases were conducted and the results demonstrate that our method could provide comfortable space and user-friendly paths that navigation users can navigate easily without stress. Furthermore, our method also shows great potential for improving user experience during navigation, especially in unfamiliar indoor environments and even emergencies.
KW - 3D indoor navigation
KW - Comfortable space
KW - Pedestrian navigation
KW - People-centric
KW - Users’ dimensions
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U2 - 10.3390/s20174964
DO - 10.3390/s20174964
M3 - Article
C2 - 32887337
AN - SCOPUS:85090093720
SN - 1424-8220
VL - 20
SP - 1
EP - 25
JO - Sensors (Basel, Switzerland)
JF - Sensors (Basel, Switzerland)
IS - 17
M1 - 4964
ER -