Game-theoretic analysis of watermark detection

P. Moulin, A. Ivanović

Research output: Contribution to conferencePaperpeer-review

Abstract

This paper describes a game-theoretic methodology to design and embed watermarks in images. The optimality criterion is probability of error of the decoder. Analytical solutions are presented for problems involving Gaussian host images and illustrated with examples. Significant improvements over previous designs are obtained.

Original languageEnglish (US)
Pages975-978
Number of pages4
StatePublished - 2001
EventIEEE International Conference on Image Processing (ICIP) - Thessaloniki, Greece
Duration: Oct 7 2001Oct 10 2001

Other

OtherIEEE International Conference on Image Processing (ICIP)
Country/TerritoryGreece
CityThessaloniki
Period10/7/0110/10/01

ASJC Scopus subject areas

  • Hardware and Architecture
  • Computer Vision and Pattern Recognition
  • Electrical and Electronic Engineering

Fingerprint

Dive into the research topics of 'Game-theoretic analysis of watermark detection'. Together they form a unique fingerprint.

Cite this