Abstract
We describe the use of a representation, called a body plan, to segment and to recognize people and animals in complex environments. The representation is an organized collection of grouping hints obtained from a combination of constraints on color and texture and constraints on geometric properties such as the structure of individual parts and the relationships between parts. The approach is illustrated with two examples of programs that successfully use body plans for recognition: one example involves determining whether a picture contains a scantily clad human, using a body plan built by hand; the other involves determining whether a picture contains a horse, using a body plan learned from image data. In both cases, the system demonstrates excellent performance on large, uncontrolled test sets and very large and diverse control sets. The mechanism of recognition by assembly is very general; we describe recent work on finding clothing by marking folds and then assembling groups of folds.
Original language | English (US) |
---|---|
Pages (from-to) | 905-909 |
Number of pages | 5 |
Journal | Conference Record of the Asilomar Conference on Signals, Systems and Computers |
Volume | 1 |
State | Published - 1998 |
Externally published | Yes |
Event | Proceedings of the 1998 32nd Asilomar Conference on Signals, Systems & Computers. Part 1 (of 2) - Pacific Grove, CA, USA Duration: Nov 1 1998 → Nov 4 1998 |
ASJC Scopus subject areas
- Signal Processing
- Computer Networks and Communications