Exploring the effectiveness of digital forensics tools on the Sony PlayStation Vita

Karolina Alvarez, Masooda Bashir

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

As gaming consoles become more advanced, their capabilities increase and they can store more information on the users. Because of this, they are becoming viable sources of forensic evidence. This research contributes to the little-explored and growing field of video game console forensics through the examination of current forensic tools on the Sony PlayStation Vita. These tools were used to analyze backups created by the device to better understand the new file types, and what data are stored in them and how. Although most of the files were encrypted, valuable metadata could be acquired from them.

Original languageEnglish (US)
Title of host publicationDigital Forensics and Cyber Crime - 7th International Conference, ICDF2C 2015, Revised Selected Papers
EditorsFrank Breitinger, Joshua I. James
PublisherSpringer-Verlag Berlin Heidelberg
Pages200-206
Number of pages7
ISBN (Print)9783319255118
DOIs
StatePublished - 2015
Event7th International Conference on Digital Forensics and Cyber Crime, ICDF2C 2015 - Seoul, Korea, Republic of
Duration: Oct 6 2015Oct 8 2015

Publication series

NameLecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST
Volume157
ISSN (Print)1867-8211

Other

Other7th International Conference on Digital Forensics and Cyber Crime, ICDF2C 2015
CountryKorea, Republic of
CitySeoul
Period10/6/1510/8/15

Keywords

  • Digital forensics
  • PS Vita
  • Sony playstation vita
  • Video game console forensics

ASJC Scopus subject areas

  • Computer Networks and Communications

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