TY - GEN
T1 - Exploring the Capabilities of a General-Purpose Robotic Arm in Chess Gameplay
AU - Shin, Kazuki
AU - Yamsani, Sankalp
AU - Mineyev, Roman
AU - Chen, Hongyu
AU - Gandi, Nitish
AU - Lee, Yong Jae
AU - Kim, Joohyung
N1 - Publisher Copyright:
© 2023 IEEE.
PY - 2023
Y1 - 2023
N2 - As the field of human-robot collaboration continues to grow and autonomous general-purpose service robots become more prevalent, robots need to obtain situational awareness and handle tasks with a limited field-of-view and workspace. This paper addresses these challenges using the game of chess as a testbed with a general-purpose robotic arm. To achieve successful robotic manipulation in playing board games like chess, the robot must follow game rules and prioritize human safety, all while operating in a limited workspace with field-of-view constraints. The proposed solution uses a 6-DOF general-purpose robotic arm with a parallel gripper attached to a tea table. A pipeline is proposed that considers the rules of the chess game, the constraints of the robot, and environmental conditions to generate valid moves and countermoves. To validate the algorithm, experiments were conducted with the robotic platform, and the parameters of the system were tuned. The proposed algorithm achieved competitive performance, with an average robot turn success rate of 91.94%. This research demonstrates the potential of a general-purpose robot with a single camera to engage safely in competitive tasks with humans, even with these constraints.
AB - As the field of human-robot collaboration continues to grow and autonomous general-purpose service robots become more prevalent, robots need to obtain situational awareness and handle tasks with a limited field-of-view and workspace. This paper addresses these challenges using the game of chess as a testbed with a general-purpose robotic arm. To achieve successful robotic manipulation in playing board games like chess, the robot must follow game rules and prioritize human safety, all while operating in a limited workspace with field-of-view constraints. The proposed solution uses a 6-DOF general-purpose robotic arm with a parallel gripper attached to a tea table. A pipeline is proposed that considers the rules of the chess game, the constraints of the robot, and environmental conditions to generate valid moves and countermoves. To validate the algorithm, experiments were conducted with the robotic platform, and the parameters of the system were tuned. The proposed algorithm achieved competitive performance, with an average robot turn success rate of 91.94%. This research demonstrates the potential of a general-purpose robot with a single camera to engage safely in competitive tasks with humans, even with these constraints.
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U2 - 10.1109/Humanoids57100.2023.10375209
DO - 10.1109/Humanoids57100.2023.10375209
M3 - Conference contribution
AN - SCOPUS:85182946838
T3 - IEEE-RAS International Conference on Humanoid Robots
BT - 2023 IEEE-RAS 22nd International Conference on Humanoid Robots, Humanoids 2023
PB - IEEE Computer Society
T2 - 22nd IEEE-RAS International Conference on Humanoid Robots, Humanoids 2023
Y2 - 12 December 2023 through 14 December 2023
ER -