Examining modalities of embodied interactions and the effects on learning from a collaborative science simulation

James Planey, Robb Lindgren

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Advances in motion tracking and gesture recognition technologies have opened the door to new lines of investigation around leveraging physical body movements to enhance the learning of critical STEM concepts. While significant progress has been made, there remain several challenges to supporting productive embodied learning with technology. This paper describes the design, implementation, and initial results from a study comparing two approaches to whole-body gestural input framing: personalized gestures or prescribed gestures based on their alignment with the target content. Two participants engage collaboratively with two science simulations linked by the “rates of change” NGSS crosscutting concept. Data collected shows significant individual and dyad gains in learning after engaging with the simulations, and video transcript samples show the effective facilitation of collaborative discourse.

Original languageEnglish (US)
Title of host publication14th International Conference of the Learning Sciences
Subtitle of host publicationThe Interdisciplinarity of the Learning Sciences, ICLS 2020 - Conference Proceedings
EditorsMelissa Gresalfi, Ilana Seidel Horn
PublisherInternational Society of the Learning Sciences (ISLS)
Pages605-608
Number of pages4
ISBN (Electronic)9781732467255
DOIs
StatePublished - 2020
Event14th International Conference of the Learning Sciences: The Interdisciplinarity of the Learning Sciences, ICLS 2020 - Nashville, United States
Duration: Jun 19 2020Jun 23 2020

Publication series

NameComputer-Supported Collaborative Learning Conference, CSCL
Volume1
ISSN (Print)1573-4552

Conference

Conference14th International Conference of the Learning Sciences: The Interdisciplinarity of the Learning Sciences, ICLS 2020
Country/TerritoryUnited States
CityNashville
Period6/19/206/23/20

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Education

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