TY - GEN
T1 - Event-driven stitching for tile-based live 360 video streaming
AU - Chen, Bo
AU - Yan, Zhisheng
AU - Jin, Haiming
AU - Nahrstedt, Klara
N1 - Publisher Copyright:
© 2019 ACM.
PY - 2019/6/18
Y1 - 2019/6/18
N2 - 360 video streaming is gaining popularity because of the new type of experience it creates. Tile-based approaches have been widely used in VoD 360 video streaming to save the network bandwidth. However, they cannot be extended to the case of live streaming because they assume the 360 videos stitched offline before streaming. Instead, stitching has to be done in real-time in live 360 video streaming. More importantly, the stitching speed as shown in our experiments is one order of magnitude lower than the network transmission speed, making stitching more of a deciding factor of the overall frame rate than the network transmission speed. In this paper, we design a stitching algorithm for tile-based live 360 video streaming that adapts stitching quality to make the best use of the timing budget. There are two main challenges. First, existing tile-based approaches do not consider various semantic information in different scenarios. Second, the decision of tiling schemes for tile-based stitching is non-trivial. To solve the above two challenges, we present an event-driven stitching algorithm for tile-based 360 video live streaming, which consists of such an event-driven model to abstract various semantic information as events and a tile actuator to make tiling scheme decisions. We implement a streaming system based on event-driven stitching called LiveTexture. To evaluate the proposed algorithm, we compare LiveTexture with other baseline systems and show that LiveTexture adapts well to various timing budgets by meeting 89.4% of the timing constraints. We also demonstrate that LiveTexture utilizes the timing budget more efficiently than others.
AB - 360 video streaming is gaining popularity because of the new type of experience it creates. Tile-based approaches have been widely used in VoD 360 video streaming to save the network bandwidth. However, they cannot be extended to the case of live streaming because they assume the 360 videos stitched offline before streaming. Instead, stitching has to be done in real-time in live 360 video streaming. More importantly, the stitching speed as shown in our experiments is one order of magnitude lower than the network transmission speed, making stitching more of a deciding factor of the overall frame rate than the network transmission speed. In this paper, we design a stitching algorithm for tile-based live 360 video streaming that adapts stitching quality to make the best use of the timing budget. There are two main challenges. First, existing tile-based approaches do not consider various semantic information in different scenarios. Second, the decision of tiling schemes for tile-based stitching is non-trivial. To solve the above two challenges, we present an event-driven stitching algorithm for tile-based 360 video live streaming, which consists of such an event-driven model to abstract various semantic information as events and a tile actuator to make tiling scheme decisions. We implement a streaming system based on event-driven stitching called LiveTexture. To evaluate the proposed algorithm, we compare LiveTexture with other baseline systems and show that LiveTexture adapts well to various timing budgets by meeting 89.4% of the timing constraints. We also demonstrate that LiveTexture utilizes the timing budget more efficiently than others.
KW - 360 video
KW - Live streaming
KW - Tile-based stitching
UR - http://www.scopus.com/inward/record.url?scp=85069053609&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85069053609&partnerID=8YFLogxK
U2 - 10.1145/3304109.3306234
DO - 10.1145/3304109.3306234
M3 - Conference contribution
AN - SCOPUS:85069053609
T3 - Proceedings of the 10th ACM Multimedia Systems Conference, MMSys 2019
SP - 1
EP - 12
BT - Proceedings of the 10th ACM Multimedia Systems Conference, MMSys 2019
PB - Association for Computing Machinery
T2 - 10th ACM Multimedia Systems Conference, MMSys 2019
Y2 - 18 June 2019 through 21 June 2019
ER -