TY - JOUR
T1 - Error analysis for image-based rendering with depth information
AU - Nguyen, Ha Thai
AU - Do, Minh N.
N1 - Funding Information:
Manuscript received September 28, 2007; revised October 10, 2008. Current version published March 13, 2009. This work was supported in part by the National Science Foundation under Grant ITR-0312432 and in part by the Vietnam Education Foundation. The associate editor coordinating the review of this manuscript and approving it for publication was Dr. Ying Wu.
PY - 2009
Y1 - 2009
N2 - We propose a new approach to quantitatively analyze the rendering quality of image-based rendering (IBR) algorithms with depth information. The resulting error bounds for synthesized views depend on IBR configurations including the depth and intensity estimate errors, the scene geometry and texture, the number of actual cameras, their positions and resolution. Specifically, the IBR error is bounded by the summation of three terms, highlighting the impact of using multiple actual cameras, the impact of the noise level at the actual cameras, and the impact of the depth accuracy. We also quantify the impact of occlusions and intensity discontinuities. The proposed methodology is applicable to a large class of common IBR algorithms and can be applied locally. Experiments with synthetic and real scenes show that the developed error bounds accurately characterize the rendering errors. In particular, the error bounds correctly characterize the decay rates of synthesized views' mean absolute errors as O(λ-1) and O(λ-2), where λ is the local density of actual samples, for 2-D and 3-D scenes, respectively. Finally, we discuss the implications of the proposed analysis on camera placement, budget allocation, and bit allocation.
AB - We propose a new approach to quantitatively analyze the rendering quality of image-based rendering (IBR) algorithms with depth information. The resulting error bounds for synthesized views depend on IBR configurations including the depth and intensity estimate errors, the scene geometry and texture, the number of actual cameras, their positions and resolution. Specifically, the IBR error is bounded by the summation of three terms, highlighting the impact of using multiple actual cameras, the impact of the noise level at the actual cameras, and the impact of the depth accuracy. We also quantify the impact of occlusions and intensity discontinuities. The proposed methodology is applicable to a large class of common IBR algorithms and can be applied locally. Experiments with synthetic and real scenes show that the developed error bounds accurately characterize the rendering errors. In particular, the error bounds correctly characterize the decay rates of synthesized views' mean absolute errors as O(λ-1) and O(λ-2), where λ is the local density of actual samples, for 2-D and 3-D scenes, respectively. Finally, we discuss the implications of the proposed analysis on camera placement, budget allocation, and bit allocation.
KW - Error bound
KW - Image-based rendering (IBR)
KW - Jitter
KW - Nonuniform interpolation
KW - Plenoptic function
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U2 - 10.1109/TIP.2009.2012884
DO - 10.1109/TIP.2009.2012884
M3 - Article
C2 - 19278915
AN - SCOPUS:63449127254
SN - 1057-7149
VL - 18
SP - 703
EP - 716
JO - IEEE Transactions on Image Processing
JF - IEEE Transactions on Image Processing
IS - 4
ER -