Abstract

We propose a novel approach to analyze the rendering error of image-based rendering (IBR) algorithms with depth information. We do not use the assumption of band-limitedness as existing approaches. Instead, we use the framework of the Propagation Algorithm that allows to rigorously analyze the rendering error via the framework of nonuniform interpolation. In this framework, using the depths, we propagate all the intensity information to the virtual cameras, and by doing so, turning the IBR problem into a nonuniform interpolation problem at the virtual image planes. The proposed approach then can systematically analyze the rendering quality for different interpolation methods, including commonly used linear interpolation. We can furthermore analyze the effect of depth estimation error on the rendering quality.

Original languageEnglish (US)
Title of host publication2006 IEEE International Conference on Image Processing, ICIP 2006 - Proceedings
Pages381-384
Number of pages4
DOIs
StatePublished - 2006
Event2006 IEEE International Conference on Image Processing, ICIP 2006 - Atlanta, GA, United States
Duration: Oct 8 2006Oct 11 2006

Publication series

NameProceedings - International Conference on Image Processing, ICIP
ISSN (Print)1522-4880

Other

Other2006 IEEE International Conference on Image Processing, ICIP 2006
Country/TerritoryUnited States
CityAtlanta, GA
Period10/8/0610/11/06

Keywords

  • Depth
  • Error bound
  • Image-based rendering
  • Interpolation error
  • Intersample gap
  • Jitter
  • Nonuniform interpolation

ASJC Scopus subject areas

  • Software
  • Computer Vision and Pattern Recognition
  • Signal Processing

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