TY - GEN
T1 - Effects of Self-avatar Similarity on User Trusting Behavior in Virtual Reality Environment
AU - Tang, Liang
AU - Bashir, Masooda
N1 - Publisher Copyright:
© 2023, The Author(s), under exclusive license to Springer Nature Switzerland AG.
PY - 2023
Y1 - 2023
N2 - The use of avatars, or digital representations of human-like figures, can facilitate embodiment in VR environments by providing a visual representation of the user within the virtual world that enhances their experience of the VR. In this study, we examined the effects of avatar appearance similarity on trusting human behavior toward no-human entities (agents). Our preliminary results revealed avatars with higher similarity has potential to elicit a relatively high level of trust.
AB - The use of avatars, or digital representations of human-like figures, can facilitate embodiment in VR environments by providing a visual representation of the user within the virtual world that enhances their experience of the VR. In this study, we examined the effects of avatar appearance similarity on trusting human behavior toward no-human entities (agents). Our preliminary results revealed avatars with higher similarity has potential to elicit a relatively high level of trust.
KW - Human-centered Design
KW - Virtual Reality
UR - http://www.scopus.com/inward/record.url?scp=85169418248&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85169418248&partnerID=8YFLogxK
U2 - 10.1007/978-3-031-36004-6_43
DO - 10.1007/978-3-031-36004-6_43
M3 - Conference contribution
AN - SCOPUS:85169418248
SN - 9783031360039
T3 - Communications in Computer and Information Science
SP - 313
EP - 316
BT - HCI International 2023 Posters - 25th International Conference on Human-Computer Interaction, HCII 2023, Proceedings
A2 - Stephanidis, Constantine
A2 - Antona, Margherita
A2 - Ntoa, Stavroula
A2 - Salvendy, Gavriel
PB - Springer
T2 - 25th International Conference on Human-Computer Interaction, HCII 2023
Y2 - 23 July 2023 through 28 July 2023
ER -