Earsense: Earphones as a teeth activity sensor

Jay Prakash, Zhijian Yang, Yu Lin Wei, Haitham Hassanieh, Romit Roy Choudhury

Research output: Contribution to conferencePaperpeer-review

Abstract

This paper finds that actions of the teeth, namely tapping and sliding, produce vibrations in the jaw and skull. These vibrations are strong enough to propagate to the edge of the face and produce vibratory signals at an earphone. By re-tasking the earphone speaker as an input transducer - a software modification in the sound card - we are able to sense teeth-related gestures across various models of ear/headphones. In fact, by analyzing the signals at the two earphones, we show the feasibility of also localizing teeth gestures, resulting in a human-to-machine interface. Challenges range from coping with weak signals, distortions due to different teeth compositions, lack of timing resolution, spectral dispersion, etc. We address these problems with a sequence of sensing techniques, resulting in the ability to detect 6 distinct gestures in real-time. Results from 18 volunteers exhibit robustness, even though our system - EarSense - does not depend on per-user training. Importantly, EarSense also remains robust in the presence of concurrent user activities, like walking, nodding, cooking and cycling. Our ongoing work is focused on detecting teeth gestures even while music is being played in the earphone; once that problem is solved, we believe EarSense could be even more compelling.

Original languageEnglish (US)
Pages530-542
Number of pages13
DOIs
StatePublished - 2020
Event26th Annual International Conference on Mobile Computing and Networking, MobiCom 2020 - London, United Kingdom
Duration: Sep 21 2020Sep 25 2020

Conference

Conference26th Annual International Conference on Mobile Computing and Networking, MobiCom 2020
Country/TerritoryUnited Kingdom
CityLondon
Period9/21/209/25/20

Keywords

  • earable
  • earphones
  • headphones
  • teeth gestures
  • user interface
  • vibroacoustics

ASJC Scopus subject areas

  • Computer Networks and Communications
  • Hardware and Architecture
  • Software

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