@article{fa01a5b9faa6472cb1f1f92a1c95cb4e,
title = "Dynamics Modeling and Culling",
abstract = "The tools described here permit including large numbers of complex dynamic models in a VRML world easily and efficiently while maintaining high frame rates.",
author = "Stephen Chenney and Jeffrey Ichnowski and David Forsyth",
note = "Funding Information: Our work was performed on machines donated by Intel and was funded by the Office of Naval Research grant ONR-MURI-N00014-96-1200. We used the World-view for Netscape Navigator browser running under Windows NT on a 200-MHz Pentium Pro. We used Sced, a public domain constraint-based modeler, for the geometric modeling.",
year = "1999",
month = mar,
doi = "10.1109/38.749126",
language = "English (US)",
volume = "19",
pages = "79--87",
journal = "IEEE Computer Graphics and Applications",
issn = "0272-1716",
publisher = "IEEE Computer Society",
number = "2",
}