Abstract
This paper describes the design and preliminary implementation, of a generative model for dynamic, real time soundscape creation. Our model is based on the work of the Acoustic Ecology community and provides a framework for the automated creation of compelling sonic environments that are both real and imagined. We outline extensions to the model that include interaction paradigms, context modeling, sound acquisition, and sound synthesis. Our work is flexible and extensible to a variety of different applications.
Original language | English (US) |
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State | Published - 2005 |
Externally published | Yes |
Event | International Computer Music Conference, ICMC 2005 - Barcelona, Spain Duration: Sep 5 2005 → Sep 9 2005 |
Other
Other | International Computer Music Conference, ICMC 2005 |
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Country/Territory | Spain |
City | Barcelona |
Period | 9/5/05 → 9/9/05 |
ASJC Scopus subject areas
- Computer Science Applications
- Media Technology
- Music