Abstract

This paper proposes a new approach for depth image-based rendering (DIBR) with low resolution depth using the 3D propagation algorithm. Our novel depth edge enhancement method efficiently corrects and sharpens the depth edges in the propagated depth image using available high resolution color information. Experimental results show that only with 4% depth information kept for low resolution depth image, the proposed method can provide comparable rendering quality to that of the high resolution case. Furthermore, the proposed work is developed to match the fine-grain parallelism of general-purpose graphics processing units (GPGPUs) and hence can be accelerated to nearly real-time operations in low cost DIBR systems.

Original languageEnglish (US)
Title of host publication2009 IEEE International Conference on Image Processing, ICIP 2009 - Proceedings
PublisherIEEE Computer Society
Pages553-556
Number of pages4
ISBN (Print)9781424456543
DOIs
StatePublished - 2009
Event2009 IEEE International Conference on Image Processing, ICIP 2009 - Cairo, Egypt
Duration: Nov 7 2009Nov 10 2009

Publication series

NameProceedings - International Conference on Image Processing, ICIP
ISSN (Print)1522-4880

Other

Other2009 IEEE International Conference on Image Processing, ICIP 2009
Country/TerritoryEgypt
CityCairo
Period11/7/0911/10/09

Keywords

  • Depth image enhancement
  • Depth image-based rendering
  • Parallelism

ASJC Scopus subject areas

  • Software
  • Computer Vision and Pattern Recognition
  • Signal Processing

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