TY - GEN
T1 - Demonstrating data using storyboard visualization tool
AU - Derksen, Gerry
AU - Ruecker, Stanley
AU - Causer, Tim
AU - Terras, Melissa
PY - 2013/9/16
Y1 - 2013/9/16
N2 - With the growing importance of big data, and perhaps more significantly, the application of big data to the quantified self, it is more useful than ever for designers to be conversant with the wide range of measurements that can be obtained from various forms of instrumentation. When chairs can record and communicate details about sitting, sidewalks make suggestions about walking, and shavers monitor diet, interesting opportunities will arise for designers to generate new affordances based on the data. However, for many designers, the process of understanding the numbers available in the spreadsheets and databases may prove prohibitive, unless new methods are developed for showing relevance while not losing track of the underlying information. In this presentation, I propose a new genre of "data stories," where the goal is to create narratives that are anchored in big data, but provide a form of shared experience that can be used to both shape design ideas and communicate their potential significance. More generally, Data Stories might take the form of shared narratives, concept maps, conversational models, or corporate missions that have the best chance to be adopted by listeners of stories if they have data anchoring points of fact. Data Stories are important because they can help to provide context for information and thereby create a shared framework for understanding. They can also help to make information compelling and memorable. In addition, they provide a starting point for others to contribute, modify, and personalize. From the designer's perspective, they are a way to establish authority, show practical approaches that are anchored in the data, and clarify details in memorable descriptions.
AB - With the growing importance of big data, and perhaps more significantly, the application of big data to the quantified self, it is more useful than ever for designers to be conversant with the wide range of measurements that can be obtained from various forms of instrumentation. When chairs can record and communicate details about sitting, sidewalks make suggestions about walking, and shavers monitor diet, interesting opportunities will arise for designers to generate new affordances based on the data. However, for many designers, the process of understanding the numbers available in the spreadsheets and databases may prove prohibitive, unless new methods are developed for showing relevance while not losing track of the underlying information. In this presentation, I propose a new genre of "data stories," where the goal is to create narratives that are anchored in big data, but provide a form of shared experience that can be used to both shape design ideas and communicate their potential significance. More generally, Data Stories might take the form of shared narratives, concept maps, conversational models, or corporate missions that have the best chance to be adopted by listeners of stories if they have data anchoring points of fact. Data Stories are important because they can help to provide context for information and thereby create a shared framework for understanding. They can also help to make information compelling and memorable. In addition, they provide a starting point for others to contribute, modify, and personalize. From the designer's perspective, they are a way to establish authority, show practical approaches that are anchored in the data, and clarify details in memorable descriptions.
KW - BigData
KW - latent dirichlet allocation
KW - narrative
KW - storyboard
UR - http://www.scopus.com/inward/record.url?scp=84883721361&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84883721361&partnerID=8YFLogxK
U2 - 10.1145/2493102.2493115
DO - 10.1145/2493102.2493115
M3 - Conference contribution
AN - SCOPUS:84883721361
SN - 9781450319881
T3 - ACM International Conference Proceeding Series
BT - VINCI 2013 - 6th International Symposium on Visual Information Communication and Interaction
CY - Tianjin
T2 - 6th International Symposium on Visual Information Communication and Interaction, VINCI 2013
Y2 - 17 August 2013 through 18 August 2013
ER -