Abstract

This study involved middle school students using a gesture-augmented computer simulation to construct causal explanations. In individual interviews, students were prompted to explain what causes seasons before, during, and after using the simulation. We found strong evidence that students improved their explanations, and although students frequently used gestures in their post-simulation explanations, they infrequently used the specific gestures prompted by the interface.

Original languageEnglish (US)
Pages (from-to)1363-1364
Number of pages2
JournalProceedings of International Conference of the Learning Sciences, ICLS
Volume3
Issue number2018-June
StatePublished - 2018
Event13th International Conference of the Learning Sciences, ICLS 2018: Rethinking Learning in the Digital Age: Making the Learning Sciences Count - London, United Kingdom
Duration: Jun 23 2018Jun 27 2018

Keywords

  • Embodied learning
  • Explanation
  • Gesture-augmented simulations
  • Science education

ASJC Scopus subject areas

  • Computer Science (miscellaneous)
  • Education

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