@inproceedings{756e091241614f3381789b9d6f85b0dc,
title = "Cubicle: An adaptive educational gaming platform for training spatial visualization skills",
abstract = "Research has demonstrated that spatial visualization skills are crucial for success in Science, technology, engineering, and mathematics (STEM) disciplines. With an increasing number of students entering STEM disciplines, the question of how to effectively train students' spatial visualization skills has become very important. While a scalable existing solution is to implement online workshops for students, the problem of how to motivate students to participate in these online workshops remains unsolved. In this study, we studied gamification as a way to motivate first year engineering students to take part in an online workshop designed to train their spatial visualization skills. Our game contains eight modules, each designed to train a different component of spatial visualization. The game records players' in-game behavior with high granularity, which allows us to provide automated, scalable feedback on players' problem-solving strategies. Ten students with different levels of spatial ability played our game and expressed a strong interest in using the game to train their spatial visualization skills in the future. In addition, our analysis of players' ingame behaviors shows the potential benefits of implementing adaptive and personalized learning guidance.",
keywords = "Education, Game features, Learning analytics, Player behavior, STEM, Spatial visualization skills, Video games",
author = "Ziang Xiao and Helen Wauck and Zeya Peng and Hanfei Ren and Lei Zhang and Shiliang Zuo and Yuqi Yao and Fu, {Wai Tat}",
note = "Funding Information: This work was partially funded by the Strategic Instructional Innovations Program (SIIP) at College of Engineering of the University of Illinois at Urbana-Champaign and by the NSF grants SES-1419297 and IIS-1441563. Publisher Copyright: {\textcopyright} 2018 ACM.; 23rd ACM International Conference on Intelligent User Interfaces, IUI 2018 ; Conference date: 07-03-2018 Through 11-03-2018",
year = "2018",
month = mar,
day = "5",
doi = "10.1145/3172944.3172954",
language = "English (US)",
series = "International Conference on Intelligent User Interfaces, Proceedings IUI",
publisher = "Association for Computing Machinery",
pages = "91--101",
booktitle = "IUI 2018 - Proceedings of the 23rd International Conference on Intelligent User Interfaces",
address = "United States",
}