Crowdsourcing Code and Process via Code Hunt

Tao Xie, Judith Bishop, R. Nigel Horspool, Nikolai Tillmann, Jonathan De Halleux

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Crowd sourcing programming relies on active participation. One way to get such participation is through an engaging game. Code Hunt (https://www.codehunt.com/) from Microsoft Research is a web-based serious gaming platform with the potential to be leveraged as a crowd sourcing system. In Code Hunt, players create programs by re-engineering against a changing set of test cases. The game has been played by over 100,000 players in world-wide contests, and to practice coding skills. The vast collected data of code modified by players and the process taken to succeed could be used by others for software construction, teaching, or learning. In this position paper, we discuss these existing crowd sourcing activities in Code Hunt and a future game type for crowd sourcing.

Original languageEnglish (US)
Title of host publicationProceedings - 2nd International Workshop on CrowdSourcing in Software Engineering, CSI-SE 2015
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages15-16
Number of pages2
ISBN (Electronic)9781479919345
DOIs
StatePublished - Jul 27 2015
Event2nd International Workshop on CrowdSourcing in Software Engineering, CSI-SE 2015 - Florence, Italy
Duration: May 19 2015 → …

Publication series

NameProceedings - 2nd International Workshop on CrowdSourcing in Software Engineering, CSI-SE 2015

Other

Other2nd International Workshop on CrowdSourcing in Software Engineering, CSI-SE 2015
Country/TerritoryItaly
CityFlorence
Period5/19/15 → …

Keywords

  • Educational software engineering
  • crowdsourcing
  • educational gamification
  • programming contests

ASJC Scopus subject areas

  • Software

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