Abstract
In this paper we provide a design methodology to compute control strategies for a primary dynamical system which is operating in a domain where other dynamical systems are present and the interactions between these systems and the primary one are of interest or are being pursued in some sense. The information from the other systems is available to the primary dynamical system only at discrete time instances and is assumed to be corrupted by noise. Having available only this limited and somewhat corrupted information which depends on the noise, the primary system has to make a decision based on the estimated behavior of other systems which may range from cooperative to noncooperative. This decision is reflected in a design of the most appropriate action, that is, control strategy of the primary system. The design is illustrated by considering some particular collision avoidance problem scenarios.
Original language | English (US) |
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Pages (from-to) | 4665-4681 |
Number of pages | 17 |
Journal | Discrete and Continuous Dynamical Systems- Series A |
Volume | 35 |
Issue number | 9 |
DOIs | |
State | Published - Sep 1 2015 |
Keywords
- Control theory
- Discrete observations
- Estimation
- Game theory
- Robust control
- Stochastic processes
ASJC Scopus subject areas
- Analysis
- Discrete Mathematics and Combinatorics
- Applied Mathematics