Contouring for power systems using graphical processing units

Joseph Euzebe Tate, Thomas J. Overbye

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

To improve situational awareness in power systems, one useful tool used in control centers is bus (or substation) data contouring. Traditionally, the methods developed have used CPU processing, leading to long contour rendering times that reduce interactivity with the visualization. To improve interactivity and increase the data rate which can be handled, contouring methods utilizing graphical processing units (GPU's) show much promise. This paper proposes a GPU-based contouring algorithm which can easily outperform state-of-the-art CPU-based contouring algorithms. In addition, sample rendering times for a typical power system display, along with comments on the relative advantages and disadvantages of using the CPU and GPU to perform contouring, are provided.

Original languageEnglish (US)
Title of host publicationProceedings of the 41st Annual Hawaii International Conference on System Sciences 2008, HICSS
DOIs
StatePublished - 2008
Externally publishedYes
Event41st Annual Hawaii International Conference on System Sciences 2008, HICSS - Big Island, HI, United States
Duration: Jan 7 2008Jan 10 2008

Publication series

NameProceedings of the Annual Hawaii International Conference on System Sciences
ISSN (Print)1530-1605

Other

Other41st Annual Hawaii International Conference on System Sciences 2008, HICSS
Country/TerritoryUnited States
CityBig Island, HI
Period1/7/081/10/08

ASJC Scopus subject areas

  • General Engineering

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