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Constraint-based god-object method for haptic display
C. B. Zilles
, J. K. Salisbury
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Keyphrases
Constraint-based
100%
Haptic Display
100%
Object-based Method
100%
Rendering Algorithm
50%
Virtual Model
50%
Haptic Interfaces
50%
Haptic Rendering
50%
Two-component
25%
Human Observer
25%
Surface Properties
25%
Friction
25%
Display System
25%
Degrees of Freedom
25%
Interaction Force
25%
Virtual Environment
25%
Display Devices
25%
Main Components
25%
Electromechanical System
25%
Object Model
25%
Polyhedron
25%
Haptic Device
25%
Physical Objects
25%
Servo
25%
Third Component
25%
Mathematical Representation
25%
Functional Specification
25%
Computer Science
Haptic Display
100%
Haptic Interfaces
75%
Rendering Algorithm
50%
Haptic Rendering
50%
Shape Information
25%
Virtual Environments
25%
Physical Object
25%
Main Component
25%
Display Devices
25%