@inproceedings{d4caa551727b4288918b92331b00c88f,
title = "Combining cues: Shape from shading and texture",
abstract = "We demonstrate a method for reconstructing the shape of a deformed surface from a single view. After decomposing an image into irradiance and albedo components, we combine normal cues from shading and texture to produce a field of unambiguous normals. Using these normals, we reconstruct the 3D geometry. Our method works in two regimes: either requiring the frontal appearance of the texture or building it automatically from a series of images of the deforming texture. We can recover geometry with errors below four percent of object size on arbitrary textures, and estimate specific geometric parameters using a custom texture even more accurately.",
keywords = "3D reconstruction, Deformable models, Shape-from-shading, Shape-from-texture, Surface tracking",
author = "Ryan White and Forsyth, {David A.}",
year = "2006",
doi = "10.1109/CVPR.2006.79",
language = "English (US)",
isbn = "0769525970",
series = "Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition",
pages = "1809--1816",
booktitle = "Proceedings - 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition, CVPR 2006",
note = "2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition, CVPR 2006 ; Conference date: 17-06-2006 Through 22-06-2006",
}