TY - GEN
T1 - Case Study of An Energy-Saving Game for Public Buildings
AU - Cheng, Zhijin
AU - Zhao, Qianchuan
AU - Başar, Tamer
N1 - The authors would like to thank Dr. Fulin Wang and Dr. Rui Cong from Tsinghua University for valuable comments and full support for the experiments. We thank for the support by National Natural Science Foundation of China and Beijing Postdoctoral Research Foundation. We would also like to thank anonymous reviewers for constructive comments.
*This work was supported by National Key Research and Development Project of China (No. 2017YFC0704100 entitled New generation intelligent building platform techniques) and the National Natural Science Foundation of China (No. 61425027), the Tsinghua-UTC Research Institute for Integrated Building Energy, Safety and Control Systems, and the United Technologies Research Center. This work was also supported by the National 111 International Collaboration Project (B06002) and Special Fund of Suzhou-Tsinghua Innovation Leading Action (Project Number: 2016SZ0202), Beijing Postdoctoral Research Foundation.
PY - 2018/12/4
Y1 - 2018/12/4
N2 - To address the issue of energy waste caused by a special relationship between the manager and users in public buildings, game theory is introduced to motivate users to modify their behaviors. Without any additional cost, this could lead to a win-win situation between the manager and the users. To address the challenge that players are usually limited in rationality in practice, both social factors and psychological factors are introduced to build an improved behavioral ultimatum game. Some experiments have been carried out to test the presented method. The experimental results indicate that it could motivate users to save energy through design of an appropriate incentive mechanism.
AB - To address the issue of energy waste caused by a special relationship between the manager and users in public buildings, game theory is introduced to motivate users to modify their behaviors. Without any additional cost, this could lead to a win-win situation between the manager and the users. To address the challenge that players are usually limited in rationality in practice, both social factors and psychological factors are introduced to build an improved behavioral ultimatum game. Some experiments have been carried out to test the presented method. The experimental results indicate that it could motivate users to save energy through design of an appropriate incentive mechanism.
UR - https://www.scopus.com/pages/publications/85059987616
UR - https://www.scopus.com/pages/publications/85059987616#tab=citedBy
U2 - 10.1109/COASE.2018.8560530
DO - 10.1109/COASE.2018.8560530
M3 - Conference contribution
AN - SCOPUS:85059987616
T3 - IEEE International Conference on Automation Science and Engineering
SP - 684
EP - 689
BT - 2018 IEEE 14th International Conference on Automation Science and Engineering, CASE 2018
PB - IEEE Computer Society
T2 - 14th IEEE International Conference on Automation Science and Engineering, CASE 2018
Y2 - 20 August 2018 through 24 August 2018
ER -