Can virtual reality simulations be used as a research tool to study empathy, problems solving and perspective taking of educators? Theory, method and application

Sharon Tettegah, Kona Taylor, Eun Won Whang, Simon Meistninkas, Robert Chamot

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Simulations in virtual environments are becoming an important research tool for educators. These simulations can be used in a variety of areas from the study of emotions and psychological disorders to more effective training. The current study uses animated narrative vignette simulation technology to observe a classroom situation depicting a low level aggressive peer-to-peer victim dyad. Participants were asked to respond to this situation as if they were the teacher, and these responses were then coded and analyzed. Consistent with other literature, the pre-service teachers expressed very little empathic concern, problem-solving or management of the situation with the victim. Future direction and educational implications are presented.

Original languageEnglish (US)
Title of host publicationACM SIGGRAPH 2006 Educators Program - International Conference on Computer Graphics and Interactive Techniques
DOIs
StatePublished - 2006
EventACM SIGGRAPH 2006 Educators Program - International Conference on Computer Graphics and Interactive Techniques - Boston, MA, United States
Duration: Jul 30 2006Aug 3 2006

Publication series

NameACM SIGGRAPH 2006 Educators Program - International Conference on Computer Graphics and Interactive Techniques

Conference

ConferenceACM SIGGRAPH 2006 Educators Program - International Conference on Computer Graphics and Interactive Techniques
Country/TerritoryUnited States
CityBoston, MA
Period7/30/068/3/06

Keywords

  • Animation
  • Education
  • Peer victimization
  • Simulation
  • Web based applications

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Human-Computer Interaction

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