@inproceedings{422149ad62e545cabbf230042c955839,
title = "Bounding the value of collaboration in federated systems",
abstract = "Design methods for federated systems must consider local incentives and interactive effects among independent decision-makers. This paper extends value-centric design methodology (VCDM) to multi-actor cases using game theoretic principles. Federated systems can be represented as a Stag Hunt game where players choose between risk-dominant (non-cooperative) and payoff-dominant (cooperative) strategies. An independent strategy is a lower bound to federated value and a centralized strategy controlled by a federation authority is an upper bound under special cases. An application case considers a stylized system value model (SVM) of a federated satellite system (FSS) with two players and a tradespace of 530 symmetric design decisions. A federated concept with opportunistic, fixed-cost communication services demonstrates the effect of lower and upper bounds on system value. Risk in federated systems arises from misaligned strategies between players and can be quantitatively assessed with a subjective estimate of cooperation.",
keywords = "Federated systems, game theory, modeling and simulation, system-of-systems, systems engineering",
author = "Grogan, {Paul T.} and Alessandro Golkar and Koki Ho and {De Weck}, {Olivier L.}",
note = "Publisher Copyright: {\textcopyright} 2016 IEEE.; 10th Annual International Systems Conference, SysCon 2016 ; Conference date: 18-04-2016 Through 21-04-2016",
year = "2016",
month = jun,
day = "13",
doi = "10.1109/SYSCON.2016.7490657",
language = "English (US)",
series = "10th Annual International Systems Conference, SysCon 2016 - Proceedings",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
booktitle = "10th Annual International Systems Conference, SysCon 2016 - Proceedings",
address = "United States",
}