App inventor vr editor for computational thinking

I. M. Jane, Paul Medlock-Walton, Mike Tissenbaum

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This paper introduces the concept of a virtual reality (VR) programming environment that allows youth to both develop immersive VR experiences while enhancing computational thinking (CT). Specifically, we extended a blocks-based programming platform, MIT App Inventor, to allow youth to make VR Android apps (AI/VR). We compare AI/VR's support for CT to other existing VR editors using the CT concepts established by Brennan and Resnick (2012). Comparisons showed that AI/VR’s support for all CT concepts and its ease of use for kids, makes it more preferable for teaching CT compared to other editors.

Original languageEnglish (US)
Title of host publicationProceedings of International Conference on Computational Thinking Education, CTE 2017
EditorsSiu-cheung KONG, Josh SHELDON, Robert Kwok-yiu LI
PublisherThe Education University of Hong Kong
Pages160-163
Number of pages4
ISBN (Print)9789887703440
StatePublished - 2017
Externally publishedYes
Event1st International Conference on Computational Thinking Education, CTE 2017 - Hong Kong, Hong Kong
Duration: Jul 13 2017Jul 15 2017

Publication series

NameProceedings of International Conference on Computational Thinking Education
ISSN (Electronic)2664-5661

Conference

Conference1st International Conference on Computational Thinking Education, CTE 2017
Country/TerritoryHong Kong
CityHong Kong
Period7/13/177/15/17

Keywords

  • Computational thinking
  • Constructionism
  • Immersive interface
  • MIT App Inventor
  • Virtual reality

ASJC Scopus subject areas

  • Education
  • Computer Science Applications

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