Animated talking head with personalized 3D head model

L. S. Chen, T. S. Huang, J. Ostermann

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Natural Human-Computer Interface requires integration of realistic audio and visual information for perception and display. An example of such an interface is an animated talking head displayed on the computer screen in the form of a human-like computer agent. This system converts text to acoustic speech with synchronized animation of mouth movements. The talking head is based on a generic 3D human head model, but to improve realism, natural looking personalized models are necessary. In this paper we report results in adapting a generic head model to 3D range data of a human head obtained from a 3D laser range scanner. This personalized model is incorporated into the talking head system. With texture mapping, the personalized model offers a more natural and realistic look than the generic model.

Original languageEnglish (US)
Title of host publication1997 IEEE 1st Workshop on Multimedia Signal Processing, MMSP 1997
EditorsYao Wang, Amy R. Reibman, B. H. Juang, Tsuhan Chen, Sun-Yuan Kung
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages274-279
Number of pages6
ISBN (Electronic)0780337808, 9780780337800
DOIs
StatePublished - 1997
Externally publishedYes
Event1st IEEE Workshop on Multimedia Signal Processing, MMSP 1997 - Princeton, United States
Duration: Jun 23 1997Jun 25 1997

Publication series

Name1997 IEEE 1st Workshop on Multimedia Signal Processing, MMSP 1997

Other

Other1st IEEE Workshop on Multimedia Signal Processing, MMSP 1997
Country/TerritoryUnited States
CityPrinceton
Period6/23/976/25/97

ASJC Scopus subject areas

  • Signal Processing
  • Media Technology

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