@inproceedings{1d2a434ffa40488d91c28a1cbfd151e4,
title = "Animated talking head with personalized 3D head model",
abstract = "Natural Human-Computer Interface requires integration of realistic audio and visual information for perception and display. An example of such an interface is an animated talking head displayed on the computer screen in the form of a human-like computer agent. This system converts text to acoustic speech with synchronized animation of mouth movements. The talking head is based on a generic 3D human head model, but to improve realism, natural looking personalized models are necessary. In this paper we report results in adapting a generic head model to 3D range data of a human head obtained from a 3D laser range scanner. This personalized model is incorporated into the talking head system. With texture mapping, the personalized model offers a more natural and realistic look than the generic model.",
author = "Chen, {L. S.} and Huang, {T. S.} and J. Ostermann",
note = "Publisher Copyright: {\textcopyright} 1997 IEEE.; 1st IEEE Workshop on Multimedia Signal Processing, MMSP 1997 ; Conference date: 23-06-1997 Through 25-06-1997",
year = "1997",
doi = "10.1109/MMSP.1997.602648",
language = "English (US)",
series = "1997 IEEE 1st Workshop on Multimedia Signal Processing, MMSP 1997",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "274--279",
editor = "Yao Wang and Reibman, {Amy R.} and Juang, {B. H.} and Tsuhan Chen and Sun-Yuan Kung",
booktitle = "1997 IEEE 1st Workshop on Multimedia Signal Processing, MMSP 1997",
address = "United States",
}