An examination of the vocational and psychological characteristics of cybersecurity competition participants

Masooda Bashir, April Lambert, Jian Ming Colin Wee, Boyi Guo

Research output: Contribution to conferencePaperpeer-review

Abstract

The demand for cybersecurity professionals grows each year, and so do efforts to attract students to cybersecurity. Competitions are a popular way to address the shortage of cybersecurity professionals, but are competitions actually effective at attracting talent into the cyber security workforce? To date there has been little empirical evidence of the effectiveness of cybersecurity competitions, but this paper presents the results of an extensive survey of cybersecurity competition participants. These results provide a profile of the demographic, psychological, cultural, and vocations characteristics of competitions participants and may inform efforts to develop effective competitions and tools for identifying promising cybersecurity students.

Original languageEnglish (US)
StatePublished - 2015
Event2015 USENIX Summit on Gaming, Games, and Gamification in Security Education, 3GSE 2015 - Washington, United States
Duration: Aug 11 2015 → …

Conference

Conference2015 USENIX Summit on Gaming, Games, and Gamification in Security Education, 3GSE 2015
Country/TerritoryUnited States
CityWashington
Period8/11/15 → …

ASJC Scopus subject areas

  • Control and Systems Engineering
  • Safety, Risk, Reliability and Quality
  • Education
  • Computer Networks and Communications
  • Information Systems

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