Abstract
We describe an efficient hidden-line removal method which is based on the general Z-buffer hidden-surface removal algorithm. This method can be used for effective visualization of three-dimensional wire-frame modelled objects, especially on computers where the Z-buffer algorithm is provided at either hardware or software level. This algorithm has been applied successfully to our human face modelling system.
Original language | English (US) |
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Article number | 413396 |
Pages (from-to) | 657-660 |
Number of pages | 4 |
Journal | Proceedings - International Conference on Image Processing, ICIP |
Volume | 1 |
DOIs | |
State | Published - 1994 |
Event | The 1994 1st IEEE International Conference on Image Processing - Austin, TX, USA Duration: Nov 13 1994 → Nov 16 1994 |
ASJC Scopus subject areas
- Software
- Computer Vision and Pattern Recognition
- Signal Processing