Adversarial Linear-Quadratic Mean-Field Games over Multigraphs

Muhammad Aneeq Uz Zaman, Sujay Bhatt, Tamer Basar

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

In this paper, we propose a game between an exogenous adversary and a network of agents connected via a multigraph. The multigraph is composed of (1) a global graph structure, capturing the virtual interactions among the agents, and (2) a local graph structure, capturing physical/local interactions among the agents. The aim of each agent is to achieve consensus with the other agents in a decentralized manner by minimizing a local cost associated with its local graph and a global cost associated with the global graph. The exogenous adversary, on the other hand, aims to maximize the average cost incurred by all agents in the multigraph. We derive Nash equilibrium policies for the agents and the adversary in the Mean-Field Game setting, when the agent population in the global graph is arbitrarily large and the "homogeneous mixing"hypothesis holds on local graphs. This equilibrium is shown to be unique and the equilibrium Markov policies for each agent depend on the local state of the agent, as well as the influences on the agent by the local and global mean fields.

Original languageEnglish (US)
Title of host publication60th IEEE Conference on Decision and Control, CDC 2021
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages209-214
Number of pages6
ISBN (Electronic)9781665436595
DOIs
StatePublished - 2021
Event60th IEEE Conference on Decision and Control, CDC 2021 - Austin, United States
Duration: Dec 13 2021Dec 17 2021

Publication series

NameProceedings of the IEEE Conference on Decision and Control
Volume2021-December
ISSN (Print)0743-1546
ISSN (Electronic)2576-2370

Conference

Conference60th IEEE Conference on Decision and Control, CDC 2021
Country/TerritoryUnited States
CityAustin
Period12/13/2112/17/21

ASJC Scopus subject areas

  • Control and Systems Engineering
  • Modeling and Simulation
  • Control and Optimization

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