AdaMask: Enabling Machine-Centric Video Streaming with Adaptive Frame Masking for DNN Inference Offloading

Shengzhong Liu, Tianshi Wang, Jinyang Li, Dachun Sun, Mani Srivastava, Tarek Abdelzaher

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This paper presents AdaMask, a machine-centric video streaming framework for remote deep neural network (DNN) inference. The objective is to optimize the accuracy of downstream DNNs, offloaded to a remote machine, by adaptively changing video compression control knobs at runtime. Our main contributions are twofold. First, we propose frame masking as an effective mechanism to reduce the bandwidth consumption of video stream, which only preserves regions that potentially contain objects of interest. Second, we design a new adaptation algorithm that achieves the Pareto-optimal tradeoff between accuracy and bandwidth by controlling the masked portions of frames together with conventional H.264 control knobs (eg. resolution). Through extensive evaluations on three sensing scenarios (dash camera, traffic surveillance, and drone), frame masking saves the bandwidth by up to 65% with < 1% accuracy degradation, and AdaMask improves the accuracy by up to 14% over the baselines against the network dynamics.

Original languageEnglish (US)
Title of host publicationMM 2022 - Proceedings of the 30th ACM International Conference on Multimedia
PublisherAssociation for Computing Machinery
Pages3035-3044
Number of pages10
ISBN (Electronic)9781450392037
DOIs
StatePublished - Oct 10 2022
Event30th ACM International Conference on Multimedia, MM 2022 - Lisboa, Portugal
Duration: Oct 10 2022Oct 14 2022

Publication series

NameMM 2022 - Proceedings of the 30th ACM International Conference on Multimedia

Conference

Conference30th ACM International Conference on Multimedia, MM 2022
Country/TerritoryPortugal
CityLisboa
Period10/10/2210/14/22

Keywords

  • deep neural networks (DNN)
  • edge offloading
  • video streaming

ASJC Scopus subject areas

  • Artificial Intelligence
  • Computer Graphics and Computer-Aided Design
  • Human-Computer Interaction
  • Software

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