Abstract
Aerial image simulation is a fundamental problem for modern VLSI design. It requires a huge amount of numerical computation. The recent advancement of general purpose GPU computing provides an excellent opportunity to parallelize the aerial image simulation and achieve great speedup. In this paper, we present and discuss two GPU-based aerial image simulation algorithms. We show through experiments that the fastest algorithm we propose can achieve 50X to 60X speedup over the CPU based serial algorithm. The error of our approach is shown to be insignificant.
Original language | English (US) |
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Title of host publication | 2011 IEEE/ACM International Conference on Computer-Aided Design, ICCAD 2011 |
Pages | 178-184 |
Number of pages | 7 |
DOIs | |
State | Published - 2011 |
Event | 2011 IEEE/ACM International Conference on Computer-Aided Design, ICCAD 2011 - San Jose, CA, United States Duration: Nov 7 2011 → Nov 10 2011 |
Other
Other | 2011 IEEE/ACM International Conference on Computer-Aided Design, ICCAD 2011 |
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Country/Territory | United States |
City | San Jose, CA |
Period | 11/7/11 → 11/10/11 |
ASJC Scopus subject areas
- Software
- Computer Science Applications
- Computer Graphics and Computer-Aided Design