A system-general model for the detection of gaming the system behavior in CTAT and LearnSphere

Luc Paquette, Ryan S. Baker, Michal Moskal

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

In this paper, we present the CTAT (Cognitive Tutor Authoring Tools) implementation of a system-general model for the detection of students who “game the system”, a behavior in which students misuse intelligent tutors or other online learning environments in order to complete problems or otherwise advance without learning. We discuss how this publicly available detector can be used for both live detection of gaming behavior while students are using CTAT tutors and for retroactive application of the detector to historical data within LearnSphere. The goal of making this detector publicly available is to foster new research about how to best intervene when students game the system and to increase the large scale adoption of such detectors in the classroom.

Original languageEnglish (US)
Title of host publicationArtificial Intelligence in Education - 19th International Conference, AIED 2018, Proceedings
EditorsRose Luckin, Kaska Porayska-Pomsta, Benedict du Boulay, Manolis Mavrikis, Carolyn Penstein Rosé, Bruce McLaren, Roberto Martinez-Maldonado, H. Ulrich Hoppe
PublisherSpringer-Verlag Berlin Heidelberg
Pages257-260
Number of pages4
ISBN (Print)9783319938455
DOIs
StatePublished - Jan 1 2018
Event19th International Conference on Artificial Intelligence in Education, AIED 2018 - London, United Kingdom
Duration: Jun 27 2018Jun 30 2018

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume10948 LNAI
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Other

Other19th International Conference on Artificial Intelligence in Education, AIED 2018
CountryUnited Kingdom
CityLondon
Period6/27/186/30/18

Keywords

  • Cognitive tutor authoring tool
  • Gaming the system
  • LearnSphere
  • Student model
  • System-general models

ASJC Scopus subject areas

  • Theoretical Computer Science
  • Computer Science(all)

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  • Cite this

    Paquette, L., Baker, R. S., & Moskal, M. (2018). A system-general model for the detection of gaming the system behavior in CTAT and LearnSphere. In R. Luckin, K. Porayska-Pomsta, B. du Boulay, M. Mavrikis, C. Penstein Rosé, B. McLaren, R. Martinez-Maldonado, & H. U. Hoppe (Eds.), Artificial Intelligence in Education - 19th International Conference, AIED 2018, Proceedings (pp. 257-260). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 10948 LNAI). Springer-Verlag Berlin Heidelberg. https://doi.org/10.1007/978-3-319-93846-2_47