A Stackelberg Game for Power Control and Channel Allocation in Cognitive Radio Networks

Michael Bloem, Tansu Alpcan, Tamer Başar

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

The ongoing growth in wireless communication continues to increase demand on the frequency spectrum. The current rigid frequency band allocation policy leads to a significant under-utilization of this scarce resource. However, recent policy changes by the Federal Communications Commission (FCC) and research directions suggested by the Defense Advanced Research Projects Agency (DARPA) have been focusing on wireless devices that can adaptively and intelligently adjust their transmission characteristics, which are known as cognitive radios. This paper suggests a game theoretical approach that allows master-slave cognitive radio pairs to update their transmission powers and frequencies simultaneously. This is shown to lead to an exact potential game, for which it is known that a particular update scheme converges to a Nash Equilibrium (NE). Next, a Stackelberg game model is presented for frequency bands where a licensed user has priority over opportunistic cognitive radios. We suggest a modification to the exact potential game discussed earlier that would allow a Stackelberg leader to charge a virtual price for communicating over a licensed channel. We investigate virtual price update algorithms for the leader and prove the convergence of a specific algorithm. Simulations performed in Matlab verify our convergence results and demonstrate the performance gains over alternative algorithms.

Original languageEnglish (US)
Title of host publicationGAMECOMM 2007 - 1st International ICST Workshop on Game Theory for Communication Networks
EditorsRachid ElAzouzi
PublisherAssociation for Computing Machinery
ISBN (Electronic)9789639799004
DOIs
StatePublished - 2007
Event1st International ICST Workshop on Game Theory for Communication Networks, GAMECOMM 2007 - Nantes, France
Duration: Oct 22 2007 → …

Publication series

NameACM International Conference Proceeding Series

Conference

Conference1st International ICST Workshop on Game Theory for Communication Networks, GAMECOMM 2007
Country/TerritoryFrance
CityNantes
Period10/22/07 → …

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Vision and Pattern Recognition
  • Computer Networks and Communications

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