A Simpler Linear-Time Algorithm for Intersecting Two Convex Polyhedra in Three Dimensions

Research output: Contribution to journalArticlepeer-review

Abstract

Chazelle [SIAM J Comput 21(4):671–696, 1992] gave a linear-time algorithm to compute the intersection of two convex polyhedra in three dimensions. We present a simpler algorithm to do the same.

Original languageEnglish (US)
Pages (from-to)860-865
Number of pages6
JournalDiscrete and Computational Geometry
Volume56
Issue number4
DOIs
StatePublished - Dec 1 2016
Externally publishedYes

Keywords

  • Convex polyhedra
  • Dobkin–Kirkpatrick hierarchy
  • Intersection

ASJC Scopus subject areas

  • Theoretical Computer Science
  • Geometry and Topology
  • Discrete Mathematics and Combinatorics
  • Computational Theory and Mathematics

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