TY - GEN
T1 - A selfish approach to coalition formation among unmanned air vehicles in wireless networks
AU - Saad, Walid
AU - Han, Zhu
AU - Başar, Tamer
AU - Debbah, Mérouane
AU - Hjørungnes, Are
N1 - Funding Information:
This research work was funded by the Academy of Finland under Grants 214144 and 124721. The authors would like to thank the anonymous reviewers for their insightful comments and constructive suggestions that have improved the paper.
PY - 2009
Y1 - 2009
N2 - Autonomous agents such as unmanned aerial vehicles (UAVs) have a great potential for deployment in next generation wireless networks. While current literature has been mainly focused on the use of UAVs for connectivity enhancement and routing in military ad hoc networks, this paper proposes a novel usage model for UAVs in wireless communication networks. In the proposed model, a number of UAVs are required to collect data from a number of randomly located tasks and transmit this data wirelessly to a common receiver (such as the central command). Each task represents a queue of packets that require collection and transmission to the central receiver. This problem is modeled as a hedonic coalition formation game between the UAVs and the tasks that interact in order to form disjoint coalitions. Each formed coalition is modeled as a polling system consisting of a number of UAVs, designated as collectors, which act as a single server that moves between the different tasks present in the coalition, collects and transmits the packets to a common receiver. Within each coalition, some UAVs might also take the role as a relay for improving the packet success rate of the transmission. The proposed coalition formation algorithm allows the tasks and the UAVs to take local selfish decisions to join or leave a coalition, based on the achieved benefit, in terms of effective throughput, and the cost in terms of delay. Simulation results show how the proposed algorithm allows the UAVs and tasks to self-organize into independent coalitions, while improving the performance, in terms of average player (UAV or task) payoff, of at least 30.26% relatively to a scheme that allocates nearby tasks equally among UAVs.
AB - Autonomous agents such as unmanned aerial vehicles (UAVs) have a great potential for deployment in next generation wireless networks. While current literature has been mainly focused on the use of UAVs for connectivity enhancement and routing in military ad hoc networks, this paper proposes a novel usage model for UAVs in wireless communication networks. In the proposed model, a number of UAVs are required to collect data from a number of randomly located tasks and transmit this data wirelessly to a common receiver (such as the central command). Each task represents a queue of packets that require collection and transmission to the central receiver. This problem is modeled as a hedonic coalition formation game between the UAVs and the tasks that interact in order to form disjoint coalitions. Each formed coalition is modeled as a polling system consisting of a number of UAVs, designated as collectors, which act as a single server that moves between the different tasks present in the coalition, collects and transmits the packets to a common receiver. Within each coalition, some UAVs might also take the role as a relay for improving the packet success rate of the transmission. The proposed coalition formation algorithm allows the tasks and the UAVs to take local selfish decisions to join or leave a coalition, based on the achieved benefit, in terms of effective throughput, and the cost in terms of delay. Simulation results show how the proposed algorithm allows the UAVs and tasks to self-organize into independent coalitions, while improving the performance, in terms of average player (UAV or task) payoff, of at least 30.26% relatively to a scheme that allocates nearby tasks equally among UAVs.
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U2 - 10.1109/GAMENETS.2009.5137409
DO - 10.1109/GAMENETS.2009.5137409
M3 - Conference contribution
AN - SCOPUS:70349999022
SN - 9781424441778
T3 - Proceedings of the 2009 International Conference on Game Theory for Networks, GameNets '09
SP - 259
EP - 267
BT - Proceedings of the 2009 International Conference on Game Theory for Networks, GameNets '09
T2 - 2009 International Conference on Game Theory for Networks, GameNets '09
Y2 - 13 May 2009 through 15 May 2009
ER -