A programmable particle system framework for shape modeling

Wen Y. Su, John C. Hart

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Particle systems are an effective tool for visualizing information in a variety of contexts. This paper focuses on the use of surface-constrained particles to visualize information about the surface. We have designed a particle system programming framework consisting of behaviors, attributes and shaders that allows users to rapidly create, debug, and deploy particle systems for sensing and extracting specific surface information and displaying this information in an visually effective manner. We also introduce a simple particle system "little language" to facilitate the articulation of these particle programs. We demonstrate the flexibility and power of this framework for surface visualization with the applications of singularity detection and display, non-photorealistic surface illustration, and surface mesh algorithm visualization.

Original languageEnglish (US)
Title of host publicationProceedings - International Conference on Shape Modeling and Applications, SMI'05
Pages114-123
Number of pages10
DOIs
StatePublished - 2005
EventInternational Conference on Shape Modeling and Applications, SMI'05 - Cambridge, MA, United States
Duration: Jun 13 2005Jun 17 2005

Publication series

NameProceedings - International Conference on Shape Modeling and Applications, SMI'05
Volume2005

Other

OtherInternational Conference on Shape Modeling and Applications, SMI'05
Country/TerritoryUnited States
CityCambridge, MA
Period6/13/056/17/05

ASJC Scopus subject areas

  • Engineering(all)

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