TY - GEN
T1 - A Mean-Field Game Approach to Cloud Resource Management with Function Approximation
AU - Mao, Weichao
AU - Qiu, Haoran
AU - Wang, Chen
AU - Franke, Hubertus
AU - Kalbarczyk, Zbigniew
AU - Iyer, Ravishankar K.
AU - Başar, Tamer
N1 - Publisher Copyright:
© 2022 Neural information processing systems foundation. All rights reserved.
PY - 2022
Y1 - 2022
N2 - Reinforcement learning (RL) has gained increasing popularity for resource management in cloud services such as serverless computing. As self-interested users compete for shared resources in a cluster, the multi-tenancy nature of serverless platforms necessitates multi-agent reinforcement learning (MARL) solutions, which often suffer from severe scalability issues. In this paper, we propose a mean-field game (MFG) approach to cloud resource management that is scalable to a large number of users and applications and incorporates function approximation to deal with the large state-action spaces in real-world serverless platforms. Specifically, we present an online natural actor-critic algorithm for learning in MFGs compatible with various forms of function approximation. We theoretically establish its finite-time convergence to the regularized Nash equilibrium under linear function approximation and softmax parameterization. We further implement our algorithm using both linear and neural-network function approximations, and evaluate our solution on an open-source serverless platform, OpenWhisk, with real-world workloads from production traces. Experimental results demonstrate that our approach is scalable to a large number of users and significantly outperforms various baselines in terms of function latency and resource utilization efficiency.
AB - Reinforcement learning (RL) has gained increasing popularity for resource management in cloud services such as serverless computing. As self-interested users compete for shared resources in a cluster, the multi-tenancy nature of serverless platforms necessitates multi-agent reinforcement learning (MARL) solutions, which often suffer from severe scalability issues. In this paper, we propose a mean-field game (MFG) approach to cloud resource management that is scalable to a large number of users and applications and incorporates function approximation to deal with the large state-action spaces in real-world serverless platforms. Specifically, we present an online natural actor-critic algorithm for learning in MFGs compatible with various forms of function approximation. We theoretically establish its finite-time convergence to the regularized Nash equilibrium under linear function approximation and softmax parameterization. We further implement our algorithm using both linear and neural-network function approximations, and evaluate our solution on an open-source serverless platform, OpenWhisk, with real-world workloads from production traces. Experimental results demonstrate that our approach is scalable to a large number of users and significantly outperforms various baselines in terms of function latency and resource utilization efficiency.
UR - http://www.scopus.com/inward/record.url?scp=85143253754&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85143253754&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:85143253754
T3 - Advances in Neural Information Processing Systems
BT - Advances in Neural Information Processing Systems 35 - 36th Conference on Neural Information Processing Systems, NeurIPS 2022
A2 - Koyejo, S.
A2 - Mohamed, S.
A2 - Agarwal, A.
A2 - Belgrave, D.
A2 - Cho, K.
A2 - Oh, A.
PB - Neural information processing systems foundation
T2 - 36th Conference on Neural Information Processing Systems, NeurIPS 2022
Y2 - 28 November 2022 through 9 December 2022
ER -