Abstract
This paper presents a linear algorithm for determining 3D motion parameters of a rigid object based on straight line correspondences. The algorithm requires a minimum number of thirteen line correspondences over three frames. It includes three steps: first, three intermediate matrices are computed; then, several candidate solutions of the rotation matrices and translation vectors are obtained from the intermediate matrices; finally, motion parameters are uniquely determined by the physical constraints of 3D rotations and translations. Some simulation results are also given.
Original language | English (US) |
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Pages (from-to) | 35-57 |
Number of pages | 23 |
Journal | Computer Vision, Graphics and Image Processing |
Volume | 44 |
Issue number | 1 |
DOIs | |
State | Published - Oct 1988 |
Externally published | Yes |
ASJC Scopus subject areas
- General Environmental Science
- General Engineering
- General Earth and Planetary Sciences